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Projects

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An asymmetric networked multiplayer game.

Developed for the Bachelor of Games and Interactive Environments as a Capstone project.

Roles:
Programming, UI, and Design

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A 2-player local multiplayer fighting game.

Developed as part of the 2025 Season of the Dev 48hr game jam.

Roles:

Programming and Design

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Achieved 1st place in a bot AI development tournament.
The AI was programmed by using behaviour trees.

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