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Projects
An asymmetric networked multiplayer game.
Developed for the Bachelor of Games and Interactive Environments as a Capstone project.
Roles:
Programming, UI, and Design
A 2-player local multiplayer fighting game.
Developed as part of the 2025 Season of the Dev 48hr game jam.
Roles:
Programming and Design
Achieved 1st place in a bot AI development tournament.
The AI was programmed by using behaviour trees.
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